Here's a beta of Skininator updated to support the new tone file format. I don't mind if I have to redo all of them actually. I'm thrilled you're working on a new skinator. It was confusing, sometimes it would work, sometimes not. I'll start now should have a new version of Skininator in a couple of days. *sigh* On the bright side, this means we almost certainly can do custom muscle and cleavage overlays. I'm going to have to modify Skininator to use the new format while still being compatible with the old one so existing skin packages can be easily converted. There's a new version of the skintone files which has added links to the muscle and cleavage overlays. I'll have to look into this.Įdit: I see what the problem is. Switched him back to a game skin tone, went back to the game, and the muscles appeared again. Took him back to CAS and the muscle slider didn't work at all. When I went back into the game, his muscle definition was gone. Took a sim using a game (default replacement) skin into CAS, changed him to a custom skin, and the muscle slider worked fine. I just gave it a try with baffling results.
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